Original Doom Level 2 Secrets

  1. Original Doom Level 2 Secrets Full
  2. Level 2 Providence, Ri
  3. Doom 1 Secrets Walkthrough

Full Walkthrough (Doomsday) jDoom - Doom 2 with 100% of Kills, Items and Secrets. No cheats, Ultra-Violence difficulty. Full HD.No annoying voice with stupid comments - only classics, only hardcore!ver.

The only reason I really only ever play DooM 2 is because of how many more wads there are for it. DooM 2's level design is really bad compared to DooM 1/Ultimate DooM. The levels are extremely maze like and empty compared to Ultimate DooM, and I can never find myself trying to beat DooM 2 without using cheats or skipping levels, I just hate the levels that much.I feel like i'm the only one that feels like DooM 2 is just Ultimate DooM with way worse level design and some new weapons. Like seriously, I hate the levels so much in DooM 2. Love DooM 2 for the WADs though.Any of you guys feel the same way?

I still respect DooM 2, don't get me wrong. I just prefer DooM 1 in basically every way except for WADs. Doom 1's levels are more consistently good despite slouching occasionally in the gameplay department due in part to the lacking bestiary and weapons.Doom 2's levels are gimmicky and varied with few pockets of excellent, albeit inconsistent, gameplay. They form the basis for earlier WADs but feel like variety for variety's sake.Also, Doom 2's levels aren't mazelike. Doom 2's levels are mostly open and directionless, with haphazard gimmicks strewn about that sometimes shoot down the actual gameplay. Doom 1 has mazelike levels where you figure a route to the end rather than picking a random direction and hoping for the best.

Doom 2 has so much more variety than Doom 1 which is what makes me return to it every couple years for a fresh play through. Some sprawling maps with lots of vertical combat, some small maps that are easy to breeze through, some nonlinear designs that force you to explore, some more straightforward linear maps, some hard as balls (for the time), some a piece of piss.

On top of all that you have some super memorable setups like the Baron army VS the Cyber on map08, the Spider VS Cyber on map20, and a final boss that's actually engaging and challenging as opposed to the 'dead in 3 seconds' Spider at the end of Doom 1.From a narrative perspective, Doom 1's maps are far more believable as futuristic tech bases whereas Doom 2 throws any trace of realism out the window in favor of 'arcadey' setups purely designed around the combat/encounters.Different strokes! If all of Doom 1 was as good as Episode 1 was, I'd maybe see where people are coming from, but you probably have 9 good levels all together in E2 and E3, and E4 was post-doom 2 plus it only has 3 levels which don't fizzle out after you survive the start. None of the original 3 episodes really have a difficult map so once you're remotely good at the game there's little reason to revisit any of them. Doom 2's more open level design better allows you to tackle challenges from different angles so it's more replayable in that sense. The only Doom 2 map that I have a problem with is 'Industrial Zone'.

Original Doom Level 2 Secrets Full

It's really cheap level design when you have this huge wide open area with nowhere to hide and there's hitscan enemies all around you shooting at you from above. Can't even imagine how that map is done on Nightmare difficulty.It's actually probably easier than something like map04. AFAIK the early game in doom 2 is the real hurdle for nightmare because of all the zombies. Later maps have more projectile monsters which you can at least have a chance to dodge.

Secrets

The only reason I really only ever play DooM 2 is because of how many more wads there are for it. DooM 2's level design is really bad compared to DooM 1/Ultimate DooM. The levels are extremely maze like and empty compared to Ultimate DooM, and I can never find myself trying to beat DooM 2 without using cheats or skipping levels, I just hate the levels that much.I feel like i'm the only one that feels like DooM 2 is just Ultimate DooM with way worse level design and some new weapons. Like seriously, I hate the levels so much in DooM 2.

Level 2 Providence, Ri

Love DooM 2 for the WADs though.Any of you guys feel the same way? I still respect DooM 2, don't get me wrong. I just prefer DooM 1 in basically every way except for WADs.Just out of curiosity - when did you play Doom for the first time?

It's actually probably easier than something like map04. AFAIK the early game in doom 2 is the real hurdle for nightmare because of all the zombies. Later maps have more projectile monsters which you can at least have a chance to dodge.I know that there's some newer versions of the original Doom and Doom 2 where Nightmare difficulty has been changed. From what I remember reading, enemy speed and projectile speed are no longer doubled. The port I play has the original Nightmare difficulty and let me tell you, dodging enemy projectiles that are 2x speed is not as easy as it sounds. The port I play has the original Nightmare difficulty and let me tell you, dodging enemy projectiles that are 2x speed is not as easy as it sounds.First of, not all projectiles are doubled in speed on NM difficulty: Cyberdemon rockets and rev missiles are just some examples.Secondly, projectiles can be dodged, hitscans can not.

Doom 1 Secrets Walkthrough

Yes projectiles that are twice as fast are harder to evade, that's the point.It's not the maps with loads of imps and cacos that will wreck you on nightmare, it's the early maps with their fuckloads of shitscans that'll ruin your day if you're not quick enough.